Abstract
We are motivated to study screen-savers because they represent a minimally invasive technology for volunteering CPU services. Typically, computers are used between 40 and 60 hours out of a 168-hour week. This represents approximately 35% utilization. Our theory is that a screen-saver based cycle scavenging will improve this number dramatically.
| Original language | American English |
|---|---|
| Journal | Journal of Object Technology |
| Volume | 5 |
| DOIs | |
| State | Published - Jul 1 2006 |
Disciplines
- Computer Engineering
- Engineering
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